Solid Angle Cinema4D to Arnold 2.1.2 for Cinema4D R17-R19

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Solid Angle Cinema4D to Arnold 2.1.2 for Cinema4D R17-R19

مُساهمة من طرف aRET في الثلاثاء أكتوبر 10, 2017 12:38 am

Solid Angle Cinema4D to Arnold 2.1.2 for Cinema4D R17-R19 | 183.2 mb

Solid Angle has released version 2.1.2 of Arnold for Cinema4D (C4DtoA). This plug-ins provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. C4DtoA is now shipping with the latest Arnold 5.

0.1.4 core.
Release Date October 2, 2017
- Replace an object with a procedural after ASS export
- Write ASS file metadata
- Read procedural bounding box from ASS file metadata
- Rename Skip license check to Render with watermarks
- Use existing Tx texture option does not work in R19 Team Render
- Wrong color space in auto tx with specific textures
- Alembic Vertex color tag does not render
- Extruded text caps crash CINEMA 4D
- C4D hangs on OSX when loading a scene with a broken procedural path
- Crash in the IPR when rendering displacement with texture offset
- Render option in the R19 LOD object doesn't work in Simplify mode
- Crash when rendering a volume and closing C4D on OSX
#6177 wireframe artifacts when not in raster-space
#6184 MtoA crash when saving a scene using motion blur
#6186 triplanar uses wrong mipmap level for some parts of the object
#6187 triplanar uses overly high res mipmaps
#6192 Crash when removing and recreating a procedural instance
#6202 counter overflow crash in big scanline EXR images
#6203 Camera corruption after substantial foward zooming with kick -ipr m
#6219 photometric_light filename does not support environment variable expansion
#6222 Metallic BSDF albedo is always white
#6174 "host app" metadata item not readable by AiMetadataStoreLoadFromASS
C4DtoA supports most Cinema 4D features such as instances, cloners, deformers, generators, MoGraph geometry, hair, and ThinkingParticles. It also supports both animation and single frame distributed rendering in Team Render, allowing the use of all computers in a local network to speed-up Arnold rendering. Third-party plugins TurbulenceFD and X-Particles are natively supported, allowing artists to render high quality smoke, fire, and particle effects with fully interactive feedback. Other features include volume rendering with OpenVDB, a node-based material editor and a comprehensive list of shaders and utilities, including vertex maps and per-face materials.
About Solid Angle. Solid Angle is the technology company behind the Arnold rendering software. With offices in Madrid and London, Solid Angle's customers include ILM, Framestore, Sony Pictures Imageworks, Rodeo FX, Luma Pictures, Image Engine, The Moving Picture Company, Digic Pictures, The Mill and Psyop. Arnold was designed to efficiently process the complex geometric datasets required for feature-length CGI animation and big-budget visual effects, while at the same time simplifying the pipeline. This unique renderer has been used to create the VFX seen in "Guardians of the Galaxy", "Elysium, "Gravity", "Pacific Rim", Marvel's "The Avengers", and "Alice in Wonderland", to name just some. Marcos Fajardo is the founder of Solid Angle and lead architect of Arnold. The software is now available as a standalone renderer, as a C++ API and as a set of plug-ins for leading 3D applications such as Maya, Softimage and Katana on Linux, Mac OS X and Windows.
MAXON Computer GmbH is a developer for 3D graphics software, offering professional 3D modeling, painting, animation, and rendering solutions. MAXON's product line is centered around its core applications Cinema 4D, a leading animation package for media production, and BodyPaint 3D, its pioneering 3D painting package.
Solid Angle Cinema4D to Arnold

PC / MacOsx
Windows 7 and later / Mac OS X 10.8 and later
Maxon Cinema4D R17-R19
183.2 mb
(Buy premium account for maximum speed and resuming ability)




عدد المساهمات : 333648
تاريخ التسجيل : 02/09/2016

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